Select Command w/ Auto-Assign: Left Click
Select Command w/o Auto-Assign: Right Click
Overwrite Command: Left Click
Pause: Esc/P

DELAYED DEFENDER

Giant colorful space blocks are descending down towards Earth. It is obvious their intent is our absolute annihilation . . . probably.

Luckily we have the most advanced spacecraft imaginable! The Low Orbit Weapon with Radio Earth controlZ.

The only problem is the delay between our commands and its execution. The burde...honor has been bestowed upon you to be the one who defends Earth against this deadly attack. Our engineers have informed us the controlling software is extremely intuitive. If not, surely you can figure it out.

Good luck. And Godspeed.

Jam Stuff

Made in a week for LOWREZJAM 2023
Inspired by the theme: Invasion (and loosely Recursion and Glitch in the Matrix)
I was trying to design an open-ended puzzle programming game. Something like : "Opus Magnum", "EXAPUNKS", or "Human Resource Machine". But then I thought to make it real-time. And this arcade-y idea is what came of all that.

I foolishly made 2 games for this...
Other Submission: https://rufflesworth.itch.io/wizard-of-war

Comments

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(+1)

Nice idea.
It could very nice if on button click the move/attack go directly on the next spot/box number. And maybe allowing key pressed in addition to only click on item.
Maybe you can increase speed after each row completed.

Thanks for playing. And I really appreciate the feedback.
Commands now automatically assign, in order, when selected. It does feel a whole lot better to interact with now. Great suggestion!
Having played a lot while developing it, I was worried the game could be confusing or difficult. So I might have ended up making it too easy. Almost boring perhaps. There are more rows to play through. And each row destroyed slowly speeds up the game to a maximum.